+ about
c. 2012
Conceptual redesign of Flannery O'Connor's seminal collection: ‘A Good Man is Hard to Find and Other Stories.‘
+ goal
Create a visual language to illustrate grotesque elements in O'Connor's prose: pitiful circumstances, remote landscapes, the uncomfortably bizarre


+ process

+ solution
Contrasted sparse typesetting with typographic illustration to build quiet tension and chaos. Developed a cover design that repels as much as it attracts, and contains a hidden message.